AI Insights · Timothy · October 2022
Top 5 Boxing Games on iOS in Greece for Q3 2022
Discover the performance of the top 5 boxing games on the iOS platform in Greece during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top boxing games on the iOS platform in Greece showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared:
MMA Manager 2: Ultimate Fight from Prey Studios experienced significant fluctuations. Weekly revenue peaked at $109 in the week of September 12, while earlier in the quarter, it saw a high of $98 in the week of August 1. Weekly downloads showed a notable increase mid-quarter, reaching 352 in the week of August 1, but dropped sharply to just 5 by the week of September 19. Active users rose steadily to 383 in the week of August 1 before gradually declining to 108 by the end of September.
Real Boxing 2 by Vivid Games S.A. saw a consistent performance. Weekly revenue reached its highest at $50 in the week of July 11 but witnessed a gradual decline thereafter. Downloads peaked at 265 in the week of July 4, with another significant rise to 136 in the week of September 19. Active users showed a peak of 427 in the week of July 11 but decreased to 197 by the end of the quarter.
WWE Mayhem from Reliance Games had a more volatile quarter. The highest weekly revenue was $99 in the week of August 1. Downloads saw a peak of 35 in the week of August 15 and active users reached 42 in the week of August 22, before dropping to 13 by the end of September.
Boxing Star: Real Boxing Fight by THUMBAGE displayed steady metrics. Weekly revenue remained relatively low, peaking at $15 in the week of July 25. Downloads saw a high of 31 in both the weeks of July 4 and August 1. Active users peaked at 94 in the week of August 8 but showed a gradual decline to 38 by the end of the quarter.
Real Boxing: KO Fight Club, also from Vivid Games S.A., had modest activity. The highest weekly revenue was $9 in the week of August 8. Downloads were low throughout the quarter, with a peak of 18 in the week of July 25.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.